![]() ![]() I am exposing my ignorance about the way CC3+ works, and what a symbol represents (and is represented by), but would it be possible to. You are saying that the occluders would be exported separately. I think you actually answered my question. Here is a little video demonstrating the feature,ĮDIT: I understand now. I know that there are some advanced users of both CC3+ and FG on these forums, and I was wanting to see what the current train of thought might be about the implementation of dynamic line of sight on CC3+ created maps. ![]() I believe the terminology that is being used is "occluders" that delineate what blocks line of sight, and therefore, by omission, what does not. That is the case in the current version, however. The new version of FG will have greatly expanded memory capabilities, and therefore "correct battle map size will" not be as much of an issue.
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